Free Ebook Mobile Design Pattern Gallery, Color Edition, by Theresa Neil
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Mobile Design Pattern Gallery, Color Edition, by Theresa Neil
Free Ebook Mobile Design Pattern Gallery, Color Edition, by Theresa Neil
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When you’re under pressure to produce a well designed, easy-to-navigate mobile app, there’s no time to reinvent the wheel. This concise book provides a handy reference to 70 mobile app design patterns, illustrated by more than 400 screenshots from current iOS, Android, BlackBerry, WebOS, Windows Mobile, and Symbian apps.
User experience professional Theresa Neil (Designing Web Interfaces) walks you through design patterns in 10 separate categories, including anti-patterns. Whether you’re designing a simple iPhone application or one that’s meant to work for every popular mobile OS on the market, these patterns provide solutions to common design challenges. This print edition is in full color.
Pattern categories include:
- Navigation: get patterns for primary and secondary navigation
- Forms: break the industry-wide habits of bad form design
- Tables and lists: display only the most important information
- Search, sort, and filter: make these functions easy to use
- Tools: create the illusion of direct interaction
- Charts: learn best practices for basic chart design
- Invitations: invite users to get started and discover features
- Controls and feedback: help users perform actions, and provide them with timely feedback
- Help: integrate help pages into a smaller form factor
"It’s a super handy catalog that I can flip to for ideas."
—Bill Scott, Senior Director of Web Development at PayPal
"Just a quick thanks to express my sheer gratitude for this pub, it has been a guide for me reworking a design for an app already in production!"
—Agatha June, UX designer
- Sales Rank: #1258185 in Books
- Published on: 2012-05-25
- Original language: English
- Number of items: 1
- Dimensions: 9.19" h x .60" w x 7.00" l, 1.18 pounds
- Binding: Paperback
- 282 pages
About the Author
Theresa Neil is a user experience consultant in Austin, Texas, where she designs rich applications for start-ups and Fortune500 companies.
Most helpful customer reviews
16 of 18 people found the following review helpful.
Nice effort, a lot of screenshots, too much focus on iOS
By J. Pelgrim
Two things stick out when you get your hands on this book. The first is that it's not so thick (280 pages). The second thing when you open the book and flip through the pages is that you see a lot of full color screenshots (a big plus) but little accompanying text (a big minus for me). You can literally read this book in a couple of hours. I think it would be more interesting if the UI pattern choices were larded with a little background and conclusions from human interaction- and user experience studies. Now it's just a big (but not up-to-date or exhaustive) collection of screenshots of how apps have solved certain mobile challenges which I might grab now and then for some inspiration.
The title claims that the book contains "UI patterns for iOS, Android and More", but the majority is iOS. I'm and Android developer and the Android examples in this book are taken from ancient Android versions. Android (and iOS) have evolved a lot and have much nicer UI patterns / solutions for certain problems you can find in this this book. If you seek Android UI/UX advise you are much better of keeping an eye on the Android Design website where information is updated, rewritten and added frequently. Although it's probably a good thing to elaborate on how patterns are used in current apps around the globe 'current' is bound to be outdated fast in a print book. So use this book and the screenshots in it as a view of how things are done in the 'past' and you can maybe find a use for it. It does contain a wealth of pattern names in the appendix, which is great to create a common vocabulary between designers and developers.
For $44.99 I wouldn't recommend this book to others. A price of $29.99 is more suitable and would maybe add an extra star. It is a good book for beginning mobile designers and developers. More seasoned pro's probably have their own on-line and more up-to-date resources on this topic and probably have their own view and opinion of what is good mobile design.
6 of 6 people found the following review helpful.
Valuable and time saving
By Krzysztof Satola
The main goal for every (not only mobile) application is to be usable. One of the usability related elements is user interface design. It should be predictable, helping users to do their tasks, easy and quick to learn and use. This book contains a lot of mobile app example screens decorated with reasonable UX designer textual comments. They may be very useful while creating a new mobile application or improving existing one. The book's content is very inspiring. Lot's of examples help to learn how to create good and avoid bad designs (Chapter 10. Anti-Patters is a good example here). A very valuable and time saving book.
4 of 4 people found the following review helpful.
A glossary of mobile design patterns for inspiration and reference
By Nora Brown
Theresa Neil's book, as another reviewer mentioned, is light on text. It does not provide in-depth analysis on the usability or best use-cases for each pattern. However, the author nicely presents successful and less successful emerging design patterns for many mobile user interface challenges -- from navigation to sign-up forms. This book and is a quick read, but can also serve as reference and inspiration.
Most importantly, being able to spot these recurring patterns is helpful in analyzing user interfaces you encounter every day. And that, in turn, should help you improve your own designs.
You can read my full review at Web Designers Review of Books dot com!
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